Moadra Abilities, Blasters & Collectibles Reference
Moadra Abilities, Weapons & Upgrades — Verified List
Moadra starter gear, named abilities, Blasters, Boosters, organic chamber upgrades and demo balance notes from verified sources, with no invented stats or locations.
Verified on 2026-10-23 against Moadra on Steam, Gloomsoft Steam news (demo patch notes), Steam achievements, and Steam community discussions (Neera Archives difficulty).
Moadra’s loop is Protoplasm-powered metamorphosis at organic chambers, layered on a blaster plus Bioplasm-fueled abilities. This page lists only names and rules that appear in those sources—no damage numbers, upgrade costs, or hidden item locations.
Read how Protoplasm and Bioplasm interact in Protoplasm and Bioplasm explained. For scanner-dependent completion stats, see scanner bot and hidden paths. Boss names stay on the all bosses list without fight tips.
What do you start with?
Steam store themes plus consistent Steam user review descriptions agree on a minimal kit:
- One blaster as your default ranged weapon.
- One heal ability with limited uses that refills when you rest at organic chambers (save/rest points).
Steam’s long description emphasizes roll, dodge, leap, wall jump, and sprint, mouse free-aim with controller lock-on, and the scanner bot’s X-ray vision—movement and scanning are not inventory items but shape what abilities you can apply in combat. Input bindings for the demo are summarized on controls and keybindings.
Named abilities (achievement-verified)
These ability names appear in Steam achievement text or official demo patch notes. Several achievements test combat tricks rather than ownership, which still confirms the ability exists in the full game.
| Name | How we know it exists | Source note |
|---|---|---|
| Protopulse | Achievement Resourceful Warrior — defeat at least 20 enemies with a single Protopulse | Demo 1.0.1: lower Bioplasm cost; tooltip on discovery |
| Purify Lifeblood | Referenced in demo 1.0.1 patch notes (Bioplasm cost reduction) | Heal family; see Heal Lifeblood row below |
| Heal Lifeblood | Demo 1.1.0 patch notes | No longer consumes Bioplasm; rechargeable at Evolve Chamber |
| Caustic Creepers | Achievement Feed the Weeds — use Caustic Creepers to defeat other enemies | No official numeric stats |
| Wall Surger | Achievement Wall Surgery — use a Wall Surger to defeat other enemies | No official numeric stats |
| Blightwing | Achievement Volatile Flight — use a Blightwing to defeat other enemies; demo 1.0.1 lowered Stinger Flie / Blightwing enemy attack speed | Distinguish enemy type vs. player ability via achievement wording |
Bioplasm acts as an ability resource in player descriptions: it does not regenerate passively; you regain it from Bioplasm charges dropped by enemies or by resting at organic chambers. That pairing appears in Steam user reviews and third-party demo notes (gamehowto.com)—not reprinted here as exact drop rates.
Blasters (collectible weapons)
| Source | Fact |
|---|---|
| Steam achievement Master of Blasters | Collect all Blasters — global unlock 3.5% on 2026-10-23 |
| Steam achievement Master of Blasters | Confirms a Blaster category exists and a full set is required for 100%-style completion |
Named on an official screenshot: the Evolve screen in Gloomsoft’s Steam store screenshots labels Alpha Blaster, Gatling Blaster and Spire Blaster, each with three upgrade tracks (for example Speed, Charge, Rate, Length, Damage). Pixel Twelve (2026-10-17) read the same menu. The names are therefore real UI labels; what they do beyond the track names is not documented.

Official Steam store screenshot © Gloomsoft. Track names only: no numeric values are visible or published.
We do not publish a total Blaster count, unlock locations or per-weapon perk values; none appear in Steam achievement text or Gloomsoft news we checked.
Boosters
| Source | Fact |
|---|---|
| Steam achievement Boosted! | Collect all Boosters — global unlock 0.7% on 2026-10-23 |
| Gloomsoft Steam forum | Advises getting boosters (and upgrades) before the Neera Archives boss; other bosses are easier |
Boosters are therefore progression items worth tracking for difficulty management, but locations and quantity remain unpublished in our sources.
Protoplasm Gists and inventory progress
Collecting all Protoplasm Gists is the requirement for achievement The Gist of It (0.8% global unlock on 2026-10-23). Perfected asks for 100% Inventory Progress (0.6%). Those metrics are defined only by achievement strings—we link tracking context on collectibles and 100% completion without inventing item totals.
Upgrading and respec at organic chambers
Official and store facts:
- Enemies yield Protoplasm.
- Organic chambers let you perform metamorphosis upgrades on weapons and abilities.
- Steam review summaries (single-source but consistent) add free respec at those chambers.
Demo 1.1.0 also mentions Evolve Chamber recharge for Heal Lifeblood, which aligns with chambers acting as upgrade and refill hubs.
For the economic loop (Protoplasm vs. Bioplasm), use Protoplasm and Bioplasm explained rather than duplicating every sentence here.
Official demo-era balance changes (abilities)
Full-game launch patch notes were not in Steam news on 2026-10-23. Documented demo tweaks that touch abilities:
Demo 1.0.1 (2025-02-21)
- Lower Bioplasm cost: Purify Lifeblood, Protopulse.
- Tooltip when discovering Protopulse.
- Increased invulnerability after taking damage.
- Target lock selection and feedback improvements.
- Enemy attack speed down for Stinger Flie and Blightwing (enemy types).
Demo 1.1.0 (2025-04-28)
- Heal Lifeblood no longer consumes Bioplasm; recharge at Evolve Chamber.
- Blaster charge bug fix; 1 frame input latency reduction.
- Aim/lock overhaul (LT stationary free aim, reticle, lock rules).
- Faster scan on objects; some low-value scannables removed.
If you imported an old demo save, note 1.1.0 broke prior save data—see release date, price, and platforms for demo-to-retail save rules.
What we are not listing yet
- Numeric damage, cooldowns, Bioplasm costs on retail 1.0 beyond demo note excerpts.
- Complete Blaster or Booster checklists with counts.
- Stat values and unlock locations for the Alpha / Gatling / Spire Blasters (the names are on an official screenshot; the numbers are not).
- Appendage examples from press demos (for example wing-like upgrades in Rock Paper Shotgun’s 2025 preview) unless they appear in achievements or patch notes.

Official Steam store screenshot © Gloomsoft. Shows advanced movement and arm weapon fire—not a specific named upgrade table.

Official Steam store screenshot © Gloomsoft. Scanner companion and ability bar visible.

Official Steam store screenshot © Gloomsoft. Starter-style ranged combat; individual Blaster variants not labeled.

Official Steam store screenshot © Gloomsoft. Scanner vision used for exploration and scan progress systems.
Sources
- Moadra on Steam — feature list (Protoplasm, organic chambers, scanner).
- Gloomsoft Steam news — Moadra Demo patch notes 1.0.1 (2025-02-21) and 1.1.0 (2025-04-28).
- Steam achievements (English) — ability and collect-them-all requirements.
- Steam community discussion — Neera Archives difficulty — boosters recommendation.
- Gloomsoft games.
- Pixel Twelve — 17 Oct 2026 — independent read of the same Evolve menu labels (Alpha / Gatling blasters).
FAQ
What weapons and abilities do you start with in Moadra?
What is Protopulse in Moadra?
How do Blasters and Boosters work?
Where do you upgrade abilities in Moadra?
Did demo patches change healing or Bioplasm costs?
Are Alpha Blaster and Gatling Blaster real in-game names?
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